Psychics: Rush! Deck Breakdown

Main Deck

 Rarity
CAN - Melo:D
 Rarity
CAN - Melo:D
 Rarity
CAN - Melo:D
DARK 7
CAN - Melo:D
  • ATK:

  • 2400

  • DEF:

  • 1800


[REQUIREMENT] Return 1 other face-up Level 5 or higher monster from your field to the hand. [EFFECT] Shuffle 1 face-down card from your opponent's field into the Deck. Then, if your LP are lower than your opponent's, you can add 1 Level 1 Psychic Type Normal Monster from your Graveyard to your hand.

SR Rarity
CAN:D
SR Rarity
CAN:D
SR Rarity
CAN:D
LIGHT 1
CAN:D
  • ATK:

  • 100

  • DEF:

  • 100


Carrying infinite potential, she continues to chase her shining dream with a smile on her face.

SR Rarity
CAN:D ALL
SR Rarity
CAN:D ALL
SR Rarity
CAN:D ALL
LIGHT 4
CAN:D ALL
  • ATK:

  • 2000

  • DEF:

  • 1500


"CAN:D" + "Ice Pop Bear" [REQUIREMENT] None [EFFECT] Special Summon 1 Level 6 or lower Psychic Type monster from your Graveyard face-up to your field.

UR Rarity
CAN:D LIVE
UR Rarity
CAN:D LIVE
UR Rarity
CAN:D LIVE
LIGHT 9
CAN:D LIVE
  • ATK:

  • 2800

  • DEF:

  • 2400


"CAN:D" + "Psypickupper" [REQUIREMENT] Your opponent has a monster on their field. [Multi-Choice Effect] ● Take 2000 damage, then you can make all face-up monsters on your opponent's field lose 3000 ATK until the end of this turn. ● Gain 1000 LP, then you can Special Summon 1 Level 7 or higher Psychic Type monster from your Graveyard face-up to your field.

SR Rarity
Ice Pop Bear
SR Rarity
Ice Pop Bear
SR Rarity
Ice Pop Bear
LIGHT 1
Ice Pop Bear
  • ATK:

  • 600

  • DEF:

  • 600


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Special Summon 1 "CAN:D" or "Ama Lilith" from your Graveyard face-up to your field. This turn, you can only attack with Omega Psychic or Psychic Type monsters.

UR Rarity
Prima Guitarna the Shining Superstar
UR Rarity
Prima Guitarna the Shining Superstar
UR Rarity
Prima Guitarna the Shining Superstar
LIGHT 7
Prima Guitarna the Shining Superstar
  • ATK:

  • 2200

  • DEF:

  • 0


[REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.

SR Rarity
Psypickupper
SR Rarity
Psypickupper
SR Rarity
Psypickupper
DARK 6
Psypickupper
  • ATK:

  • 1800

  • DEF:

  • 0


[REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card, send the top card of your Deck to the Graveyard. [EFFECT] This card loses 800 ATK until the end of this turn, then you can gain 800 LP.

 Rarity
Rhythmical Performer
 Rarity
Rhythmical Performer
 Rarity
Rhythmical Performer
WATER 3
Rhythmical Performer
  • ATK:

  • 500

  • DEF:

  • 900


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.

UR Rarity
Romanpick
UR Rarity
Romanpick
UR Rarity
Romanpick
LIGHT 1
Romanpick
  • ATK:

  • 500

  • DEF:

  • 0


[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.

R Rarity
Silent Assailant
R Rarity
Silent Assailant
R Rarity
Silent Assailant
DARK 4
Silent Assailant
  • ATK:

  • 1500

  • DEF:

  • 0


An elusive assassin who undertakes dangerous missions while searching for her lost partner.

R Rarity
Fusion
R Rarity
Fusion
R Rarity
Fusion
Spell Normal
Fusion

    [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.

    R Rarity
    JAM:P Check!
    R Rarity
    JAM:P Check!
    R Rarity
    JAM:P Check!
    Spell Normal
    JAM:P Check!

      [REQUIREMENT] You have 2 or more face-up Psychic Type monsters on your field, including a Normal Monster. [EFFECT] Look at up to 2 face-down Spell/Trap Cards on your opponent's field, and destroy 1 of them. Then, if you have "CAN:D" face-up on your field, you can gain 1000 LP.

       Rarity
      Pot of Avarice
       Rarity
      Pot of Avarice
       Rarity
      Pot of Avarice
      Spell Normal
      Pot of Avarice

        [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.

         Rarity
        Psychic Divergence
         Rarity
        Psychic Divergence
         Rarity
        Psychic Divergence
        Spell Normal
        Psychic Divergence

          [REQUIREMENT] If you have a face-up Psychic Type monster on your field, pay 500 LP. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on top of the owner's Deck.

           Rarity
          Star Restart
           Rarity
          Star Restart
           Rarity
          Star Restart
          Spell Normal
          Star Restart

            [REQUIREMENT] Place 1 card from your hand on the bottom of the Deck. [EFFECT] Special Summon 1 Level 5 or lower Normal Monster from your Graveyard face-up to your field, then you can add 1 "Fusion" from your Graveyard to your hand.

             Rarity
            Buffered Slime
             Rarity
            Buffered Slime
             Rarity
            Buffered Slime
            Trap Normal
            Buffered Slime

              [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.

               Rarity
              Negate Attack
               Rarity
              Negate Attack
               Rarity
              Negate Attack
              Trap Normal
              Negate Attack

                [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.

                 Rarity
                Rice Terrace Crisis
                 Rarity
                Rice Terrace Crisis
                 Rarity
                Rice Terrace Crisis
                Trap Normal
                Rice Terrace Crisis

                  [REQUIREMENT] When your opponent Special Summons a monster from the hand or Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position, whose total Levels equal 12 or less.

                  Popular Skills

                  INFINITE:D LIVE!: 100%
                  INFINITE:D LIVE!

                  Need 16 UR

                   Rarity
                  CAN - Melo:D1 card
                  UR Rarity
                  CAN:D LIVE2 card
                  UR Rarity
                  Prima Guitarna the Shining Superstar1 card
                   Rarity
                  Rhythmical Performer3 card
                  UR Rarity
                  Romanpick1 card
                   Rarity
                  Pot of Avarice1 card
                   Rarity
                  Psychic Divergence1 card
                   Rarity
                  Star Restart3 card
                   Rarity
                  Buffered Slime1 card
                   Rarity
                  Rice Terrace Crisis1 card
                   Rarity
                  Widespread Ruin1 card

                  Main: 35 Extra: 3

                   Rarity
                  SR Rarity
                  1 cardAma Lilith
                   Rarity
                  SR Rarity
                  1 cardAma Lilith
                  Ama Lilith
                  DARK 2
                  Ama Lilith
                  • ATK:

                  • 400

                  • DEF:

                  • 400


                  A girl who freely plays her emotions into song. Her favorite feelings will never lose their color.


                   Rarity
                   Rarity
                  1 cardCAN - Melo:D
                   Rarity
                   Rarity
                  1 cardCAN - Melo:D
                  CAN - Melo:D
                  DARK 7
                  CAN - Melo:D
                  • ATK:

                  • 2400

                  • DEF:

                  • 1800


                  [REQUIREMENT] Return 1 other face-up Level 5 or higher monster from your field to the hand. [EFFECT] Shuffle 1 face-down card from your opponent's field into the Deck. Then, if your LP are lower than your opponent's, you can add 1 Level 1 Psychic Type Normal Monster from your Graveyard to your hand.


                   Rarity
                  SR Rarity
                  3 cardCAN:D
                   Rarity
                  SR Rarity
                  3 cardCAN:D
                  CAN:D
                  LIGHT 1
                  CAN:D
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  Carrying infinite potential, she continues to chase her shining dream with a smile on her face.


                   Rarity
                  SR Rarity
                  1 cardCAN:D ALL
                   Rarity
                  SR Rarity
                  1 cardCAN:D ALL
                  CAN:D ALL
                  LIGHT 4
                  CAN:D ALL
                  • ATK:

                  • 2000

                  • DEF:

                  • 1500


                  "CAN:D" + "Ice Pop Bear" [REQUIREMENT] None [EFFECT] Special Summon 1 Level 6 or lower Psychic Type monster from your Graveyard face-up to your field.


                   Rarity
                  UR Rarity
                  2 cardCAN:D LIVE
                   Rarity
                  UR Rarity
                  2 cardCAN:D LIVE
                  CAN:D LIVE
                  LIGHT 9
                  CAN:D LIVE
                  • ATK:

                  • 2800

                  • DEF:

                  • 2400


                  "CAN:D" + "Psypickupper" [REQUIREMENT] Your opponent has a monster on their field. [Multi-Choice Effect] ● Take 2000 damage, then you can make all face-up monsters on your opponent's field lose 3000 ATK until the end of this turn. ● Gain 1000 LP, then you can Special Summon 1 Level 7 or higher Psychic Type monster from your Graveyard face-up to your field.


                   Rarity
                  SR Rarity
                  2 cardIce Pop Bear
                   Rarity
                  SR Rarity
                  2 cardIce Pop Bear
                  Ice Pop Bear
                  LIGHT 1
                  Ice Pop Bear
                  • ATK:

                  • 600

                  • DEF:

                  • 600


                  [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Special Summon 1 "CAN:D" or "Ama Lilith" from your Graveyard face-up to your field. This turn, you can only attack with Omega Psychic or Psychic Type monsters.


                   Rarity
                  UR Rarity
                  1 cardPrima Guitarna the Shining Superstar
                   Rarity
                  UR Rarity
                  1 cardPrima Guitarna the Shining Superstar
                  Prima Guitarna the Shining Superstar
                  LIGHT 7
                  Prima Guitarna the Shining Superstar
                  • ATK:

                  • 2200

                  • DEF:

                  • 0


                  [REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.


                   Rarity
                  SR Rarity
                  3 cardPsypickupper
                   Rarity
                  SR Rarity
                  3 cardPsypickupper
                  Psypickupper
                  DARK 6
                  Psypickupper
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  [REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card, send the top card of your Deck to the Graveyard. [EFFECT] This card loses 800 ATK until the end of this turn, then you can gain 800 LP.


                   Rarity
                   Rarity
                  3 cardRhythmical Performer
                   Rarity
                   Rarity
                  3 cardRhythmical Performer
                  Rhythmical Performer
                  WATER 3
                  Rhythmical Performer
                  • ATK:

                  • 500

                  • DEF:

                  • 900


                  [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.


                   Rarity
                  UR Rarity
                  1 cardRomanpick
                   Rarity
                  UR Rarity
                  1 cardRomanpick
                  Romanpick
                  LIGHT 1
                  Romanpick
                  • ATK:

                  • 500

                  • DEF:

                  • 0


                  [REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.


                   Rarity
                  R Rarity
                  1 cardSilent Assailant
                   Rarity
                  R Rarity
                  1 cardSilent Assailant
                  Silent Assailant
                  DARK 4
                  Silent Assailant
                  • ATK:

                  • 1500

                  • DEF:

                  • 0


                  An elusive assassin who undertakes dangerous missions while searching for her lost partner.


                   Rarity
                  R Rarity
                  3 cardFusion
                   Rarity
                  R Rarity
                  3 cardFusion
                  Fusion
                  Spell Normal
                  Fusion

                    [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


                     Rarity
                    R Rarity
                    2 cardJAM:P Check!
                     Rarity
                    R Rarity
                    2 cardJAM:P Check!
                    JAM:P Check!
                    Spell Normal
                    JAM:P Check!

                      [REQUIREMENT] You have 2 or more face-up Psychic Type monsters on your field, including a Normal Monster. [EFFECT] Look at up to 2 face-down Spell/Trap Cards on your opponent's field, and destroy 1 of them. Then, if you have "CAN:D" face-up on your field, you can gain 1000 LP.


                       Rarity
                      R Rarity
                      2 cardJAM:P Start!
                       Rarity
                      R Rarity
                      2 cardJAM:P Start!
                      JAM:P Start!
                      Spell Normal
                      JAM:P Start!

                        [REQUIREMENT] Place 2 Psychic Type monsters from your Graveyard on the bottom of the Deck in any order. [EFFECT] Add 1 Psychic Type Normal Monster from your Graveyard to your hand. Then, if you added "CAN:D" to your hand by this effect, gain 1000 LP.


                         Rarity
                         Rarity
                        1 cardPot of Avarice
                         Rarity
                         Rarity
                        1 cardPot of Avarice
                        Pot of Avarice
                        Spell Normal
                        Pot of Avarice

                          [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.


                           Rarity
                           Rarity
                          1 cardPsychic Divergence
                           Rarity
                           Rarity
                          1 cardPsychic Divergence
                          Psychic Divergence
                          Spell Normal
                          Psychic Divergence

                            [REQUIREMENT] If you have a face-up Psychic Type monster on your field, pay 500 LP. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on top of the owner's Deck.


                             Rarity
                             Rarity
                            3 cardStar Restart
                             Rarity
                             Rarity
                            3 cardStar Restart
                            Star Restart
                            Spell Normal
                            Star Restart

                              [REQUIREMENT] Place 1 card from your hand on the bottom of the Deck. [EFFECT] Special Summon 1 Level 5 or lower Normal Monster from your Graveyard face-up to your field, then you can add 1 "Fusion" from your Graveyard to your hand.


                               Rarity
                              SR Rarity
                              1 cardTalismanic Seal Array
                               Rarity
                              SR Rarity
                              1 cardTalismanic Seal Array
                              Talismanic Seal Array
                              Spell Normal
                              Talismanic Seal Array

                                [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


                                 Rarity
                                 Rarity
                                1 cardBuffered Slime
                                 Rarity
                                 Rarity
                                1 cardBuffered Slime
                                Buffered Slime
                                Trap Normal
                                Buffered Slime

                                  [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                                   Rarity
                                   Rarity
                                  1 cardRice Terrace Crisis
                                   Rarity
                                   Rarity
                                  1 cardRice Terrace Crisis
                                  Rice Terrace Crisis
                                  Trap Normal
                                  Rice Terrace Crisis

                                    [REQUIREMENT] When your opponent Special Summons a monster from the hand or Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position, whose total Levels equal 12 or less.


                                     Rarity
                                     Rarity
                                    1 cardWidespread Ruin
                                     Rarity
                                     Rarity
                                    1 cardWidespread Ruin
                                    Widespread Ruin
                                    Trap Normal
                                    Widespread Ruin

                                      [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.


                                       Rarity
                                      R Rarity
                                      3 cardAmabear Lilith
                                       Rarity
                                      R Rarity
                                      3 cardAmabear Lilith
                                      Amabear Lilith
                                      DARK 4
                                      Amabear Lilith
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1500


                                      "Ama Lilith" + "Ice Pop Bear" [REQUIREMENT] None [EFFECT] Return 1 monster from your opponent's field to the owner's hand. Then, your opponent can Special Summon 1 monster from their hand to their field in face-up Attack Position.



                                      PSYCHICS: RUSH! Decks in RUSH DUEL SEVENS








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